Atlas of The Realms

An simple overview of the regions and places of importance in The Realms

Terra Spherae (The Center):

 * 1) Earth
 * 2) The Gates of Eternity - Manned by Gaurdeans, these gates were built to keep unwanted outsiders from the birthworld of man. They were built by the followers of the crafters, using their blood and essense to form the gates in the first place, and by the wishes of their great masters, who see to it that earth is undisturbed.
 * 3) Ares
 * 4) Ishtar



Cœlestemir (Inner Rims):

 * 1) Tauri - Homeworld of the honorable Taurian Legions, Taur is considered the second jewel of the human continuum. Shaped by its proud military traditions, and one of the many leaders of the coming of the human era, they were a force to be reckoned with. Seeding life on many far-flung worlds and spreading the fires of civilization, their empire is now one planet with their armies across the realms fighting the forces of the unholy hordes.
 * 2) Assuras - Considered to be Cœlestimir’s breadbasket, and practitioners of medicine and traders, the world is ruled by a nomadic-type peoples. Ruled by tradition and free venture, they are found in all realms and seeding worlds with their massive generation ships. It is also the home of the church of mourning and the first base of the champions.
 * 3) Aruma - A sun-blessed desert world, it is the hub of trade and prosperity in the entire sectum. It’s temples feature cultural designs from other worlds that harmonizes with the existing environment and it’s people, though it’s art and people change, it will always be an oasis that never ends.
 * 4) Britta - A realm of floating islands and great medieval cities, they see Assuras as their historical rival dating from the League Wars to the War of the 5th Alliance. It is home to the Tradestine Company, the City of Centrale, and their many roads, riches, and respect they built along with it.
 * 5) Raene
 * 6) Magnis
 * 7) Sheol
 * 8) Station 02 - The oldest surviving exo station in the realms, it is one of the last remaining 1st generation homo exos habitats that exist, surviving 43 wars and is one of the third largest complexes ever built in the outside.
 * 9) Meropis
 * 10) Thais
 * 11) Stora
 * 12) Barkaan
 * 13) Station 26
 * 14) Nostra
 * 15) Nysa
 * 16) Lemuri
 * 17) Scarren
 * 18) Caliente
 * 19) Benom
 * 20) Cellas
 * 21) Ruins of Station 75
 * 22) Brutus
 * Oua
 * 1) Station 62
 * 2) Ream
 * 3) Rath
 * 4) Station 09
 * 5) Tina
 * 6) Moldus
 * 7) Sardu

Aulde (South):

 * 1) Tirth
 * 2) Roscoea
 * 3) Origin
 * 4) Station 213
 * 5) Cannon 05
 * 6) The Katafis Family Manufactorum
 * 7) Einstein Dimensional Academia

Aka (Far South West):

 * 1) Mortus
 * 2) Asunder
 * 3) Station 665
 * 4) Other Paris
 * 5) Outpost Echo
 * 6) Station 667
 * 7) Nimor - The All American

Balasq (Inner West):

 * 1) Station 133
 * Lia
 * 1) Vane
 * 2) Sepha
 * 3) El Visions Grande Theatra "The Popcorn Machine"

Breik (Far West):

 * X
 * 1) Station 293
 * 2) Station 352
 * 3) Station 205
 * 4) Station 68
 * 5) The Citadel
 * 6) Umbra

Arorez (Inner East):

 * 1) Auram - The golden world of steel and might, it is the capital world of the Unionites, who were in their past a stranded Taurian colony fleeing from the end of the War of The 1st Alliance. Adopting and evolving their traditions and picking up many others, they expanded rapidly, economically, militarily, and diplomatically. In their prime they have held over the entire sectum before falling from the Great Mistake, they have recovered and are now attempting to reconquer what was left of their union.
 * 2) Excen
 * 3) Cass
 * 4) Station 93
 * 5) Heim
 * 6) Senna
 * 7) Elimphus
 * 8) Station 100
 * 9) Battleyard Ares

Anda Horiza (Far East II)

 * Bel
 * En
 * 1) Battleyard Ragnarok

Hybur (South East):

 * 1) Eden
 * 2) Siren
 * 3) Zoral
 * 4) Avalonis
 * 5) Oleon
 * 6) Port Redmark
 * 7) Mith
 * 8) Station 345
 * 9) Howard - Homeworld of the Mex

Feil (Far North East I):

 * 1) Gilgoamo
 * 2) Whimsico - Witch World and PTSD
 * 3) Mania
 * 4) Monument of the Keeper
 * 5) Cannon 02
 * 6) The Splinter

The Cirrumvilace (Far North East II)

 * 1) Endel
 * 2) Cast

Thather Dann (East)

 * 1) Alfae
 * 2) Erene
 * 3) Orah

Esheld (Far North West):

 * 1) The Alexian Librarium
 * 2) The Guilds
 * 3) Temperance
 * 4) Haevenn
 * 5) Aria
 * 6) Device of Unrelenting Repentance (Cannon 16)
 * 7) Shadowlondon
 * 8) Krin

Warde (North West):

 * 1) Istok
 * 2) Paxia
 * 3) Appollis
 * 4) Hope
 * 5) Corth
 * 6) Erhall
 * 7) Planet 3
 * 8) Corpse of the First Guardian
 * 9) Station 46
 * 10) Sepha
 * 11) Station 53
 * 12) Zuras - SINULOG!
 * 13) Vaen 14.
 * 14) The Splinter
 * 15) Battleyard Zeus

Stennar (North I)

 * 1) Vagune
 * 2) Hall of Dead Gods

Barfirk (North II)

 * 1) Haveshalla
 * 2) Vulen

Farr (Far East):

 * 1) Olympia
 * 2) Arcadia
 * 3) Azan & Oseus
 * 4) Station 1004
 * 5) Cornport
 * 6) Adyll
 * 7) Dynarrus - The Kashane Reborn

Sheinlock (Far South East):

 * 1) Nero
 * 2) Drowne
 * 3) Station 873
 * 4) The Broken Garden
 * 5) The Tomb

Nomadic Realms

 * 1) Sanctum City
 * 2) Daark Sierkess
 * 3) Westfield
 * 4) Eggra's Dimensional Hive

Decimated Realms

 * 1) Taira - Homeworld of the Kasha Empires.

Vanished Realms

 * 1) Harlent